- Useful commands:
- The '.' identifier.
to give a sword the second ghost, type: 'give sword 2.ghost'
to take the third pie from the second pack, type: 'take 3.pie 2.pack'
- The '*' multiplier.
to buy several pieces of pie, type: 'buy 8*pie'
to give several pies to a bird, type: 'give 2*pies bird'
to give several pies to the second bird, type 'give 2*pies 2.bird'
- The 'ALL' modifier.
to get everything from a corpse, type: 'take all corpse'
to put everything into a pack, type: 'put all pack'
to put everything into the second pack, type: 'put all 2.pack'
- The 'ALL .' modifier.
to loot several corpses of everything, type: 'get all all.corpse'
to put all your pies into a pack, type: 'put all.pie pack'
to put all your pies into the second pack, type: 'put all.pie 2.pack'
- The 'COMMANDS' command.
The often neglected, and underused diku command. It lists all the
commands available to you.
- Some mini-rules we ask that you observe
A few basic rules are necessary to promote a smooth and easy going
atmosphere in the game. Archipelago is basically tolerant and flexible
toward players as long as you are not using foul, abusive, or sexist
language on any public channel, harrasing people, flagrantly cheating,
or are knowingly abusing bugs for personal benefit.
Also, we ask that you do not "tell the stats" about objects, areas,
and/or mobs, over public channels such as gossip and auction. You may
only describe the items in vague non-numeric terms. The builders on
Archipelago have worked hard to create their own little worlds, and would
like to see the mystique of their areas preserved for as long as possible.
- Complaints, Bugs, Comments, Ideas
You can post your complaints, bugs, comments, etc. to the various boards
located around town. You can also use mudmail and tells if necessary. The
immortals are constantly improving the game, and your opinions, insights,
and criticisms are always welcome. Also note that the immortals here are
fair and openminded to all, or at least try to be if they are not at the
moment. They hope that you too will be fair and openminded toward your
- Who has made Archipelago possible?
(note: if any imm wants to be linked off from this page, drop me a note)
- Implementors - Arg, Kalliste,
- Overlords - Magnifico, Xero
- Djinns - Ansalon
- Daemons - Ratatosk, Saladin
- Bodhisattvas - Grace,
- Builders - Bog, Bollo, Clovis,
Morgano, Oddball, Phobos, Plasma, Savant, Silva, Sorrow, Toreshana,
Triton, Tullen, Vurt,
- Amarantha, Aod (site host),
Azalar (coder), Blaxzel,
Imagica (coder), Jolanda, Nebiros,
Task (coder), Pilgrim,
Tzu (custodian -- head impl),
Retired, and/or missing
- Juma, Byman, Caliph, Esor, Kecis, Lorelai, Srex, Staffa, Torian,
- When did the mud open?
Archipelago began building, coding, and beta-testing early in 1994, and
opened officially on January 15, 1996.
© Copyright 1995-1997 by
All rights reserved.
Last revised February 7, 1997.